#pragma once

#include "bitmap.h"
#include "Resource.h"

class stdFollowParticle
{
public:
	stdFollowParticle();
	void setinformation(Bitmap bitmap, int time,
		float color, float round);
	void reset();
	void updata();
	void draw();
	bool check_remove();
protected:
private:
	Bitmap _bitmap;
	bool _remove;
	int _time;
	float _color;
	float _round;
};

